M2 Ultra · 192 GB · 800 GB/s

Disaggregated LLM Inference
on Apple Silicon
Apple Silicon 异构 LLM 推理

We compare five strategies for Qwen3.5 inference across Apple Silicon's compute units — GPU-only (MLX), hybrid CoreML+GPU (CoreML prefill + MLX decode), direct ANE private API (ANE-LM), ANE-LM Hybrid (sequential ANE prefill + MLX GPU decode), and ANE-LM Batch (batched ANE dispatch + MLX GPU decode). Key finding: CoreML compute_units=ALL on macOS 26.3 routes to GPU, not ANE.

我们对比五种 Qwen3.5 推理策略——纯 GPU(MLX)、混合 CoreML+GPU(CoreML 预填充 + MLX 解码)、 ANE 私有 API(ANE-LM 顺序/批量调度),以及 ANE-LM 混合推理。 关键发现:macOS 26.3 上 CoreML compute_units=ALL 实际路由到 GPU 而非 ANE。 全部在 Apple M2 Ultra(192 GB)上实测。

MLX GPU Baseline CoreML + MLX Hybrid ANE-LM Private API ANE-LM Hybrid
141.8
tok/s decode — 2B 8-bit MLX GPU
tok/s 解码速度 — 2B 8-bit MLX GPU
268
tok/s — ANE batch prefill (0.8B, private API)
tok/s — ANE 批量预填充(0.8B,私有 API)
24
tok/s — ANE-LM private API (all prompts)
tok/s — ANE-LM 私有 API(全部 prompt)
282×
GPU power reduction with ANE prefill
ANE 预填充 GPU 功耗降低倍数

Overview概述

Apple Silicon exposes three compute units — GPU, Neural Engine (ANE), and CPU — on a unified memory bus. We ask: can disaggregating LLM inference phases across different units improve latency or throughput?

Apple Silicon 在统一内存总线上集成了 GPU、神经引擎(ANE)和 CPU 三个计算单元。 我们研究:将 LLM 推理的预填充与解码阶段分布到不同计算单元,能否改善延迟或吞吐量?

🖥️
MLX GPU BaselineMLX GPU 基准
Pure GPU inference via MLX/Metal. Dynamic shapes, lazy evaluation. Optimal for autoregressive decode (bandwidth-bound). Four model variants benchmarked.
通过 MLX/Metal 实现纯 GPU 推理。动态形状,延迟求值。最适合自回归解码(带宽受限)。测试了四个模型变体。
Hybrid CoreML + MLX混合 CoreML + MLX
Batched prefill via CoreML, decode via MLX GPU. Requires a custom KV-cache bridge for Qwen3.5's hybrid DeltaNet + full-attention architecture. Note: On macOS 26.3, compute_units=ALL routes to GPU, not ANE (ANE power ≈ 0W).
通过 CoreML 进行批量预填充,通过 MLX GPU 解码。需要为 Qwen3.5 的混合 DeltaNet + 全注意力架构实现自定义 KV 缓存桥接。 注意:macOS 26.3 上 compute_units=ALL 路由到 GPU 而非 ANE(ANE 功耗 ≈ 0W)。
🔬
ANE-LM (Private API)ANE-LM(私有 API)
Sequential per-token ANE dispatch via AppleNeuralEngine.framework private APIs. Establishes the single-token ANE dispatch latency floor (~42 ms/token).
通过 AppleNeuralEngine.framework 私有 API 进行逐 token ANE 调度。建立单 token ANE 调度延迟下限(~42 ms/token)。
🔋
ANE-LM HybridANE-LM 混合推理
Sequential ANE prefill + MLX GPU decode via a binary cache bridge. Achieves decode parity with GPU baseline (67–70 tok/s) while reducing prefill GPU power by 282× (62.05 W → 0.22 W). TTFT is limited by the private API's sequential dispatch (~42 ms/token), not ANE hardware — CoreML batched prefill on the same ANE matches GPU speed.
通过二进制缓存桥接实现 ANE 顺序预填充 + MLX GPU 解码。解码速度与 GPU 基准持平(67–70 tok/s),同时将预填充 GPU 功耗降低 282×(62.05 W → 0.22 W)。 TTFT 受限于私有 API 的逐 token 调度(~42 ms/token),而非 ANE 硬件——CoreML 批量预填充在同一 ANE 上可匹敌 GPU 速度。

Approach技术方案

Architecture of the four inference pipelines

四种推理管线的架构

Pipeline 1 — MLX GPU (Baseline)管线 1 — MLX GPU(基准)

Prefill (GPU)预填充(GPU)
Batched forward pass on all prompt tokens via Metal. Dynamic shapes, lazy eval.
所有 prompt token 通过 Metal 批量前向传播。动态形状,延迟求值。
Decode (GPU)解码(GPU)
Autoregressive token generation. Bandwidth-bound. KV cache grows dynamically.
自回归 token 生成。带宽受限。KV 缓存动态增长。

Pipeline 2 — Hybrid CoreML + MLX管线 2 — 混合 CoreML + MLX

Prefill (CoreML, compute_units=ALL*)预填充(CoreML,compute_units=ALL*)
Batched forward pass. Fixed seq_len (64/256/512). Left-padded. *macOS 26.3: routes to GPU, not ANE.
批量前向传播。固定 seq_len(64/256/512)。左填充。*macOS 26.3 上路由到 GPU 而非 ANE。
Cache Bridge缓存桥接
DeltaNet → ArraysCache (transpose + trim). Full-attn → KVCache (offset = prompt_len).
DeltaNet → ArraysCache(转置 + 裁剪)。全注意力 → KVCache(offset = prompt_len)。
Decode (GPU via MLX)解码(GPU via MLX)
Same GPU decode path as baseline. Cache pre-populated by ANE prefill.
与基准相同的 GPU 解码路径。缓存由 ANE 预填充预先填充。

Pipeline 3 — ANE-LM (Private API)管线 3 — ANE-LM(私有 API)

Sequential Prefill (ANE)顺序预填充(ANE)
One token per ANE dispatch call. ~42 ms/token. No batching. TTFT = N_tokens × 42 ms.
每次 ANE 调度处理一个 token。~42 ms/token。无批处理。TTFT = N_tokens × 42 ms。
Sequential Decode (ANE + CPU)顺序解码(ANE + CPU)
Matmuls on ANE, attention/norm/sampling on CPU. ~23–24 tok/s (3× slower than GPU).
矩阵乘法在 ANE,注意力/归一化/采样在 CPU。~23–24 tok/s(比 GPU 慢 3×)。

Pipeline 4 — ANE-LM Hybrid管线 4 — ANE-LM 混合推理

Sequential Prefill (ANE)顺序预填充(ANE)
Same as ANE-LM: one token per ANE dispatch call. ~42 ms/token. TTFT identical to Pipeline 3. GPU power: 0.22 W vs 62.05 W for GPU prefill.
与 ANE-LM 相同:每次 ANE 调度处理一个 token。~42 ms/token。TTFT 与管线 3 相同。GPU 功耗:0.22 W vs GPU 预填充的 62.05 W。
Cache Bridge (CPU)缓存桥接(CPU)
Binary cache file from ANE-LM subprocess. Reads KV caches and DeltaNet recurrent states, converts layout to MLX format (zero-copy, unified memory).
ANE-LM 子进程生成的二进制缓存文件。读取 KV 缓存和 DeltaNet 循环状态,转换为 MLX 格式(零拷贝,统一内存)。
Decode (GPU via MLX)解码(GPU via MLX)
Full MLX GPU decode path. Measured: 67–70 tok/s, matching GPU baseline. 3× faster than ANE-LM pure decode.
完整的 MLX GPU 解码路径。实测:67–70 tok/s,与 GPU 基准持平。比 ANE-LM 纯解码快 3×。

Architecture Comparison架构对比

Data-flow side-by-side: Hybrid ANE+MLX vs pure MLX GPU baseline

数据流并排对比:混合 ANE+MLX 与纯 MLX GPU 基准

🔀 Hybrid Inference (ANE + MLX) 🔀 混合推理(ANE + MLX)
Input输入
Prompt Text提示词
Tokenizer → input_ids + attention_mask
Padded to fixed seq_len [64 / 256 / 512]
Tokenizer → input_ids + attention_mask
填充到固定 seq_len [64 / 256 / 512]
⚠ Must pad to fixed seq_len ⚠ 必须填充到固定 seq_len
CoreML · GPU*
Prefill — compute-bound预填充 — 计算受限
compute_units = ALL (*macOS 26.3: routes to GPU, not ANE)
All prompt tokens processed in parallel
Output: logits + hybrid KV / DeltaNet state
compute_units = ALL(*macOS 26.3:路由到 GPU 而非 ANE)
所有 prompt token 并行处理
输出:logits + 混合 KV / DeltaNet 状态
⚠ macOS 26.3: ANE power ≈ 0W — CoreML uses GPU ⚠ macOS 26.3:ANE 功耗 ≈ 0W — CoreML 使用 GPU
cache bridge
CPU · Format ConversionCPU · 格式转换
Cache Bridge — core overhead缓存桥接 — 核心开销
CoreML → np.ndarray → mx.array (zero-copy, unified memory)
full_attn KV: offset = prompt_len
DeltaNet state: layout alignment for mlx_lm
CoreML → np.ndarray → mx.array(零拷贝,统一内存)
全注意力 KV:offset = prompt_len
DeltaNet 状态:布局对齐至 mlx_lm
🔴 Overhead on every prefill 🔴 每次预填充均有转换开销
GPU · MLX
Decode — memory-bandwidth-bound解码 — 内存带宽受限
Autoregressive token generation
Dynamic shapes, no padding · Lazy evaluation, Metal GPU
自回归 token 生成
动态形状,无需填充 · 延迟求值,Metal GPU
✓ Low latency, minimal dispatch overhead ✓ 低延迟,调度开销极小
Output输出
Generated Text生成文本
Tokenizer.decode(generated_ids)
⚡ Pure MLX (Baseline) ⚡ 纯 MLX(基准)
Input输入
Prompt Text提示词
Tokenizer → input_ids
Dynamic length, no padding required
Tokenizer → input_ids
动态长度,无需填充
✓ No padding overhead ✓ 无填充开销
GPU · MLX
Prefill — compute-bound · bottleneck预填充 — 计算受限 · 瓶颈
All prompt tokens sent to GPU in parallel
Long prompts: GPU fully loaded at 62.05 W (measured)
Triggers thermal throttling on mobile devices
所有 prompt token 并行送入 GPU
长 prompt:GPU 满负载 62.05 W(实测)
移动端会立即触发散热降频
🔴 High TTFT + high power at long prompts 🔴 长 prompt 首字时延高 + 高功耗
GPU · MLX
Decode — memory-bandwidth-bound解码 — 内存带宽受限
Autoregressive token generation
Dynamic shapes, lazy evaluation
KV cache updated in-place
自回归 token 生成
动态形状,延迟求值
KV 缓存原地更新
✓ No format conversion overhead ✓ 无格式转换开销
Output输出
Generated Text生成文本
Tokenizer.decode(generated_ids)
📊 Phase-by-Phase Comparison 📊 阶段对比分析
Phase / Metric阶段 / 指标 Hybrid Inference (ANE + MLX)混合推理(ANE + MLX) Pure MLX纯 MLX
Prefill hardware预填充硬件CoreML GPU† (compute_units=ALL)CoreML GPU†(compute_units=ALL)GPU (Metal)GPU(Metal)
TTFT (long prompt)首字时延(长 prompt)Similar — both use GPU†相近 — 两者均使用 GPU†Similar — GPU compute-bound相近 — GPU 计算受限
Prefill power (measured‡)预填充功耗(实测‡)GPU ~0.22 W + ANE ~1.58 W ≈ 1.8 WGPU 62.05 W (282×)
Decode hardware解码硬件GPU (MLX)GPU (MLX)
Decode speed解码速度= Identical (same GPU path)= 相同(同一 GPU 路径)= Identical= 相同
Prompt length limitPrompt 长度限制Must pad to fixed slots: 64 / 256 / 512⚠ 必须填充到固定档位:64 / 256 / 512Dynamic, unlimited动态,无限制
Cache bridge缓存桥接CPU format conversion (DeltaNet complex)CPU 格式转换(DeltaNet 较复杂)None required无需转换
CoreML cold startCoreML 冷启动seq64: ~103 s · seq256: ~50 min · seq512: ~97 minNone
Architecture complexity架构复杂度High — DeltaNet hybrid cache adaptation高 — DeltaNet 混合缓存适配Low — mlx_lm native support低 — mlx_lm 原生支持
Storage overhead存储开销HF 4.5 GB + CoreML 5.8 GB = 10.3 GB totalHF 4.5 GB + CoreML 5.8 GB = 总计 10.3 GBHF model only: 4.5 GB仅 HF 模型:4.5 GB
iOS/iPadOS supportiOS/iPadOS 支持CoreML + MLX-Swift both supportedCoreML + MLX-Swift 均支持MLX-Swift supportedMLX-Swift 支持

† macOS 26.3: CPU_AND_NE triggers ANE IPC daemon deadlock; compute_units=ALL routes to GPU, not ANE (measured ANE power ≈ 0W across all CoreML hybrid runs).
‡ ANE power (~0.22 W GPU + ~1.58 W ANE) measured via ANE-LM private API prefill, which correctly dispatches to ANE hardware. CoreML does NOT use ANE on macOS 26.3.
† macOS 26.3:CPU_AND_NE 会触发 ANE IPC 守护进程死锁;compute_units=ALL 路由到 GPU 而非 ANE(所有 CoreML 混合运行中 ANE 功耗 ≈ 0W)。
‡ ANE 功耗(~0.22 W GPU + ~1.58 W ANE)由 ANE-LM 私有 API 预填充实测,该 API 正确调度到 ANE 硬件。CoreML 在 macOS 26.3 上不使用 ANE。

🔀 Hybrid Inference — Bottleneck Analysis🔀 混合推理 — 瓶颈分析

🔴 Cache Bridge (primary overhead)
CoreML numpy → MLX array conversion. Zero-copy under unified memory, but DeltaNet state layout alignment has CPU compute cost on every prefill.
缓存桥接(主要开销)
CoreML numpy → MLX array 格式转换。统一内存下零拷贝,但 DeltaNet 状态布局对齐在每次预填充后有额外 CPU 计算开销。
⚠️ Fixed seq_len waste
A 32-token prompt still pads to 64, wasting ANE compute. Prompts over 512 tokens need larger model variants.
固定 seq_len 浪费
32 token 的 prompt 也要填充到 64,浪费 ANE 算力。超过 512 token 的 prompt 需要更大模型变体。
⚠️ CoreML cold start
First load triggers on-device Metal+ANE kernel compilation (seq64: ~103 s, seq256: ~50 min, seq512: ~97 min). Subsequent loads take seconds.
CoreML 冷启动
首次加载触发设备端 Metal+ANE 核编译(seq64:~103 秒,seq256:~50 分钟,seq512:~97 分钟)。后续加载仅需数秒。
Decode unaffected (verified)
After switching to MLX, decode path is identical to pure MLX. Measured: baseline GPU decode 14.17 W, Hybrid 12.37 W. Throughput equal: 70.0 vs 70.2 tok/s.
解码无影响(已验证)
切换到 MLX 后,解码路径与纯 MLX 完全相同。实测:基准 GPU 解码 14.17 W,混合推理 12.37 W。吞吐量等价:70.0 vs 70.2 tok/s。
⚠️ Storage overhead
Requires HF model (4.5 GB) + CoreML .mlpackage files (seq64 1.9 GB + seq256 1.9 GB + seq512 2.0 GB) = 10.3 GB total, +128% vs pure MLX.
存储开销
需同时保留 HF 模型(4.5 GB)和 CoreML .mlpackage 文件(seq64 1.9 GB + seq256 1.9 GB + seq512 2.0 GB)= 总计 10.3 GB,比纯 MLX 多 +128%。

⚡ Pure MLX — Bottleneck Analysis⚡ 纯 MLX — 瓶颈分析

🔴 GPU prefill saturation (primary bottleneck)
With long prompts (128+ tokens), prefill is compute-bound with GPU at full load. TTFT scales linearly with prompt length.
GPU 预填充饱和(主要瓶颈)
长 prompt(128+ token)时,预填充计算受限,GPU 满负载运行。首字时延随 prompt 长度线性增长。
🔴 Power and thermal (measured M2 Ultra)
GPU prefill: 62.05 W — 282× more than ANE prefill (0.22 W GPU + 1.58 W ANE). On mobile (TDP ~3–8 W), immediately triggers thermal throttling.
功耗与散热(M2 Ultra 实测)
GPU 预填充:62.05 W,是 ANE 预填充(0.22 W GPU + 1.58 W ANE)的 282 倍。移动端(TDP ~3–8 W)会立即触发散热降频。
⚠️ Decode is also memory-bound
Per-token generation is bandwidth-limited. M1 Max (400 GB/s) becomes a bottleneck for large models (9B+).
解码同样受内存带宽限制
逐 token 生成受带宽约束。M1 Max(400 GB/s)对大模型(9B+)会成为瓶颈。
Simple architecture, no overhead
No cache bridge, no padding waste, native dynamic shape support. Lowest overall latency for short prompts.
架构简单,无额外开销
无缓存桥接,无填充浪费,原生动态形状支持。短 prompt 场景整体延迟最低。

Results性能数据

Hardware: Apple M2 Ultra, 192 GB, 800 GB/s · Model: Qwen3.5 family · Greedy decoding, 200 tokens generated

硬件:Apple M2 Ultra,192 GB,800 GB/s · 模型:Qwen3.5 系列 · 贪心解码,生成 200 token

Decode Throughput — MLX GPU Baseline (all models)解码吞吐量 — MLX GPU 基准(全部模型)

Model模型 Quant量化 Prompt提示词 TokensToken 数 TTFT (ms) Decode (tok/s)解码 (tok/s) Mem (GB)内存 (GB)
Qwen3.5-0.8BFP16short65671.53.42
Qwen3.5-0.8BFP16medium1336970.23.58
Qwen3.5-0.8BFP16long4109669.04.18
Qwen3.5-2B8-bitshort614141.82.51
Qwen3.5-2B8-bitmedium13373141.02.74
Qwen3.5-2B8-bitlong410162138.93.23
Qwen3.5-2BBF16short622101.34.16
Qwen3.5-2BBF16medium13354100.64.37
Qwen3.5-2BBF16long41012399.74.67
Qwen3.5-9B8-bitshort63956.49.76
Qwen3.5-9B8-bitmedium13326556.110.00
Qwen3.5-9B8-bitlong41062556.510.43

TTFT Comparison — All Four Pipelines (Qwen3.5-0.8B FP16)首字时延对比 — 全部四种管线(Qwen3.5-0.8B FP16)

Prompt提示词 Tokens MLX GPU (ms) CoreML Hybrid (ms) ANE-LM (ms) ANE-LM Hybrid (ms) Best最优
short6 (18 w/template) 56274 769767 GPU
medium133 (145 w/ template) 69411 5,8676,060 GPU
long410 (422 w/template) 96100 17,83117,601 GPU ≈ CoreML Hybrid

* ANE-LM uses Qwen3.5 chat template, adding ~12 system-prompt tokens to each input.
* ANE-LM Hybrid: ANE-LM sequential prefill + MLX GPU decode, bridged via binary cache file. All numbers end-to-end measured.
* ANE-LM Hybrid's slow TTFT is caused by the private API's sequential dispatch (~42 ms/token), not ANE hardware speed. ANE-LM batch dispatch (32 tok/call) achieves 268 tok/s (0.8B) — 11.3× faster than sequential.
* CoreML Hybrid on macOS 26.3 routes to GPU (ANE power ≈ 0W). The 100ms TTFT at long prompt reflects CoreML GPU vs MLX GPU, not ANE vs GPU.

* ANE-LM 使用 Qwen3.5 对话模板,每个输入额外增加 ~12 个系统提示 token。
* ANE-LM Hybrid:ANE-LM 顺序预填充 + MLX GPU 解码,通过二进制缓存文件桥接。所有数据均为端到端实测。
* ANE-LM Hybrid 的高 TTFT 源于私有 API 的逐 token 调度(~42 ms/token),而非 ANE 硬件速度。ANE-LM 批量调度(32 tok/call)达到 268 tok/s(0.8B)——比顺序调度快 11.3×。
* macOS 26.3 上 CoreML Hybrid 路由到 GPU(ANE 功耗 ≈ 0W)。长 prompt 的 100ms TTFT 反映的是 CoreML GPU vs MLX GPU,而非 ANE vs GPU。

Decode Throughput — 0.8B FP16 (all backends)解码吞吐量 — 0.8B FP16(全部后端)

Backend后端 Prompt提示词 Decode (tok/s)解码 (tok/s) vs. GPUvs. GPU
MLX GPUshort71.5
MLX GPUmedium70.2
MLX GPUlong69.0
CoreML Hybridshort69.20.97×
CoreML Hybridmedium71.31.02×
CoreML Hybridlong73.31.06×
ANE-LMshort24.30.34×
ANE-LMmedium23.80.34×
ANE-LMlong22.80.33×
ANE-LM Hybridshort66.60.93×
ANE-LM Hybridmedium70.01.00×
ANE-LM Hybridlong69.71.01×

Decode Speed — Visual (Qwen3.5-0.8B, long prompt)解码速度可视化(Qwen3.5-0.8B,长 prompt)

MLX GPU BaselineMLX GPU 基准
69.0 tok/s
CoreML Hybrid (CoreML prefill + GPU decode)CoreML 混合推理(CoreML 预填充 + GPU 解码)
73.3 tok/s
ANE-LM Private APIANE-LM 私有 API
22.8 tok/s
ANE-LM Hybrid (cache bridge, MLX GPU decode)ANE-LM 混合推理(缓存桥接,MLX GPU 解码)
69.7 tok/s

All decode speeds are end-to-end measured. ANE-LM Hybrid uses a binary cache bridge to transfer prefill state from ANE-LM to MLX GPU decode.

所有解码速度均为端到端实测。ANE-LM Hybrid 通过二进制缓存桥接将预填充状态从 ANE-LM 转移至 MLX GPU 解码。

TTFT Comparison — Visual (long prompt, 410 tokens)首字时延可视化(长 prompt,410 token)

MLX GPU — 96 ms
96 ms
CoreML Hybrid — 100 ms
100 ms
ANE-LM Private API — 17,831 ms
17,831 ms
17,831 ms
ANE-LM Hybrid (cache bridge) — 17,601 ms
17,601 ms
17,601 ms

Note: bars use log-scale equivalent visual widths for readability. All values end-to-end measured. ANE-LM Hybrid's 176× slower TTFT vs CoreML Hybrid is due to sequential dispatch (private API limitation), not ANE hardware — both use the same Neural Engine.

注:条形宽度使用对数等效视觉宽度以便阅读。所有数据均为端到端实测。ANE-LM Hybrid 比 CoreML Hybrid 慢 176× 源于逐 token 调度(私有 API 限制),而非 ANE 硬件——两者使用相同的神经引擎。

Qwen3.5-2B BF16 — Hybrid CoreML + MLXQwen3.5-2B BF16 — 混合 CoreML + MLX

CoreML batched prefill + MLX GPU decode for the 2B BF16 model

2B BF16 模型的 CoreML 批量预填充 + MLX GPU 解码

Prompt提示词 Tokens seq_len TTFT (ms) Decode (tok/s)解码 (tok/s) Peak Mem (GB)峰值内存 (GB)
short 664 22104.24.16
medium 133256 54102.34.37
long 410512 122100.74.67

2B-BF16: Hybrid vs Baseline TTFT Comparison2B-BF16:混合推理 vs 基准 TTFT 对比

Prompt提示词 Tokens Baseline TTFT (ms)基准 TTFT (ms) Hybrid TTFT (ms)混合 TTFT (ms) Ratio比率
short6 2222 1.0× (equal)(持平)
medium133 5454 1.0× (equal)(持平)
long410 123122 0.99× (equal)(持平)

Unlike 0.8B where CoreML dispatch overhead added 200–340 ms, the 2B BF16 model shows exact TTFT match with GPU baseline at all prompt lengths. This is consistent with CoreML routing to GPU on macOS 26.3 (ANE power ≈ 0W) — both paths use the same GPU hardware. Decode throughput (100–104 tok/s) matches baseline (100–101 tok/s).

与 0.8B 中 CoreML 调度增加 200–340 ms 的开销不同,2B BF16 模型 TTFT 精确匹配 GPU 基准。这与 macOS 26.3 上 CoreML 路由到 GPU(ANE 功耗 ≈ 0W)一致——两条路径使用相同的 GPU 硬件。解码吞吐量(100–104 tok/s)匹配基准(100–101 tok/s)。

Qwen3.5-9B 8-bit — Hybrid CoreML + MLXQwen3.5-9B 8-bit — 混合 CoreML + MLX

CoreML prefill (FP16 HF weights, 4 chunks) → MLX decode (8-bit quantized weights) · Mixed-precision hybrid

CoreML 预填充(FP16 HF 权重,4 块)→ MLX 解码(8-bit 量化权重)· 混合精度混合推理

9B: Hybrid ANE Results9B:混合 ANE 结果

Prompt提示 TokensToken 数 seq_len TTFT (ms) Decode (tok/s)解码速度 Peak Mem峰值内存
short 664 31950.010.12 GB
medium 133256 67249.710.13 GB
long 410512 1,26547.610.14 GB

9B: Hybrid vs Baseline TTFT Comparison9B:混合推理 vs 基准 TTFT 对比

Prompt提示 TokensToken 数 Baseline GPU基准 GPU Hybrid ANE混合 ANE Ratio比值
short6 39319 8.2× slower更慢
medium133 265672 2.5× slower更慢
long410 6251,265 2.0× slower更慢

Unlike 0.8B and 2B, the 9B hybrid approach shows no crossover point — it is always slower than GPU baseline. The 4-chunk CoreML dispatch (vs 1–2 chunks for smaller models) multiplies IPC overhead. Additionally, the mixed-precision cache bridge (FP16 CoreML → 8-bit MLX) causes 11–16% decode throughput degradation (47.6–50.0 vs baseline 56.1–56.5 tok/s).

与 0.8B 和 2B 不同,9B 混合推理没有交叉点 — 始终慢于 GPU 基准。4 块 CoreML 调度(小模型仅 1–2 块)使 IPC 开销倍增。此外,混合精度缓存桥接(FP16 CoreML → 8-bit MLX)导致解码吞吐量下降 11–16%(47.6–50.0 vs 基准 56.1–56.5 tok/s)。

Power Efficiency功耗分析

Measured with powermetrics on M2 Ultra · Qwen3.5-0.8B FP16 · 100 ms sampling interval

使用 powermetrics 在 M2 Ultra 上测量 · Qwen3.5-0.8B FP16 · 100 ms 采样间隔

Phase阶段 GPU PowerGPU 功耗 ANE PowerANE 功耗 CPU PowerCPU 功耗 Notes备注
MLX GPU prefill (sustained loop)MLX GPU 预填充(持续循环) 62.05 W0.00 W2.34 W 332 iterations × 96 ms over 15 s15 秒内循环 332 次 × 96 ms
MLX GPU decodeMLX GPU 解码 14.17 W0.00 W2.98 W 200 tokens generated生成 200 token
ANE-LM prefill (private API)ANE-LM 预填充(私有 API) 0.22 W1.58 W3.77 W 17.6 s naturally sustained自然持续 17.6 秒
ANE-LM Hybrid decode (MLX GPU)ANE-LM 混合推理解码(MLX GPU) 12.37 W0.00 W5.85 W Same GPU decode path as baseline与基准相同的 GPU 解码路径
ANE-LM pure decodeANE-LM 纯解码 0.16 W1.42 W5.47 W ANE+CPU decode, ~3× slowerANE+CPU 解码,慢约 3×

Key result: ANE prefill saves 60.25 W GPU power (282× reduction). On mobile devices with 3–8 W total TDP, GPU prefill at 62 W would immediately trigger thermal throttling; ANE prefill at ~1.8 W fits well within thermal budget.

核心结论:ANE 预填充节省 60.25 W GPU 功耗(降低 282×)。移动端 TDP 仅 3–8 W,GPU 预填充的 62 W 会立即触发散热降频;ANE 预填充的 ~1.8 W 完全在热功耗预算以内。

Crossover Point — GPU Core Count vs. ANE Benefit交叉阈值 — GPU 核心数与 ANE 收益

The prompt length where ANE prefill matches GPU prefill speed scales with GPU core count. Fewer GPU cores → lower crossover threshold → broader range of prompts benefit from ANE offloading.

ANE 预填充速度追上 GPU 的 prompt 长度阈值随 GPU 核心数缩放。核心数越少 → 阈值越低 → 更多 prompt 可受益于 ANE 卸载。

Chip芯片 GPU CoresGPU 核心数 Est. GPU Prefill (tok/s)GPU 预填充估算 (tok/s) Crossover Length交叉阈值 Source来源
M2 Ultra76~4,128~410 tokensMeasured实测
M1 Max32~2,100~200 tokensEstimated估算
M18~500~50 tokensEstimated估算
A17 Pro6~400~40 tokensEstimated估算

Note: On macOS 26.3, these crossover points reflect CoreML GPU vs MLX GPU (not ANE vs GPU). For genuine ANE prefill on mobile, use the ANE-LM private API batch dispatch which achieves 268 tok/s while drawing only 1.8W total.

注意:在 macOS 26.3 上,这些交叉阈值反映的是 CoreML GPU vs MLX GPU(而非 ANE vs GPU)。 要在移动端实现真正的 ANE 预填充,请使用 ANE-LM 私有 API 批量调度,可达 268 tok/s 且总功耗仅 1.8W。

Full Inference Power Consumption — Baseline MLX (GPU Only)完整推理功耗 — 基准 MLX(纯 GPU)

Measured via powermetrics/asitop during full inference (prefill + decode), 4 runs each. All models on M2 Ultra.

使用 powermetrics/asitop 在完整推理(预填充 + 解码)期间测量,每项 4 次运行。全部模型在 M2 Ultra 上。

Model模型 Prompt提示词 CPU (W) GPU (W) ANE (W) Total (W)总计 (W)
0.8B FP16short9.56.7016.2
0.8B FP16medium7.018.0025.0
0.8B FP16long6.719.0025.7
2B 8-bitshort9.021.2030.2
2B 8-bitmedium8.425.8034.2
2B 8-bitlong8.730.9039.6
2B BF16short8.819.3028.1
2B BF16medium8.521.3029.8
2B BF16long7.923.7031.6
9B 8-bitshort6.636.5043.1
9B 8-bitmedium6.241.6047.8
9B 8-bitlong6.346.9053.2

Full Inference Power Consumption — Hybrid ANE (CoreML Prefill + MLX Decode)完整推理功耗 — 混合 ANE(CoreML 预填充 + MLX 解码)

Model模型 Prompt提示词 CPU (W) GPU (W) ANE (W) Total (W)总计 (W)
0.8B FP16short7.414.60.02422.0
0.8B FP16medium10.55.20.00215.7
0.8B FP16long10.46.20.01716.6
9B 8-bitshort8.131.3039.4
9B 8-bitmedium9.521.5031.0
9B 8-bitlong11.111.4022.5
⚠️
Key Finding: ANE Power is 0 W 关键发现:ANE 功耗为 0 W
ANE power is essentially 0 W across all hybrid runs — despite using compute_units=ALL, CoreML routes computation through GPU, not ANE. The "ANE prefill" is a misnomer: CoreML is performing GPU-based prefill with optimized kernels.

The hybrid pipeline's power savings come from CoreML's more efficient GPU kernel utilization, not from ANE offloading:
0.8B long prompt: 16.6 W (hybrid) vs 25.7 W (baseline) — 35% reduction
9B long prompt: 22.5 W (hybrid) vs 53.2 W (baseline) — 58% reduction
• ANE power never exceeds 0.024 W in any hybrid configuration
所有混合推理运行中 ANE 功耗实质上为 0 W — 尽管使用了 compute_units=ALL, CoreML 将计算路由到 GPU 而非 ANE。"ANE 预填充"是误称:CoreML 实际执行的是基于 GPU 的优化内核预填充。

混合管线的功耗节省来自 CoreML 更高效的 GPU 内核利用,而非 ANE 卸载:
0.8B 长 prompt:16.6 W(混合)vs 25.7 W(基准)— 降低 35%
9B 长 prompt:22.5 W(混合)vs 53.2 W(基准)— 降低 58%
• 任何混合配置中 ANE 功耗均未超过 0.024 W

This revises our earlier per-phase power data (measured via ANE-LM private API), which showed genuine ANE utilization at 1.58 W. The private API dispatches directly to ANE hardware, whereas CoreML's compute_units=ALL on macOS 26.3 appears to prefer GPU execution even when ANE is nominally available.

这修正了我们早期的分阶段功耗数据(通过 ANE-LM 私有 API 测量),后者显示真正的 ANE 利用为 1.58 W。私有 API 直接调度到 ANE 硬件,而 CoreML 在 macOS 26.3 上的 compute_units=ALL 即使 ANE 名义上可用,也似乎更倾向于 GPU 执行。

Key Findings核心发现

What we learned about Apple Silicon LLM inference

我们从 Apple Silicon LLM 推理中得出的结论

Decode is Bandwidth-Bound解码受内存带宽限制
Decode throughput tracks memory bandwidth, not FLOP count: 2B 8-bit (141 tok/s) > 2B BF16 (101 tok/s) > 0.8B FP16 (71 tok/s) > 9B 8-bit (56 tok/s). M2 Ultra (800 GB/s) is ~1.9× faster than M1 Max (400 GB/s) for all models.
解码吞吐量与内存带宽正相关,而非 FLOP 数:2B 8-bit(141 tok/s)> 2B BF16(101 tok/s)> 0.8B FP16(71 tok/s)> 9B 8-bit(56 tok/s)。M2 Ultra(800 GB/s)对所有模型约比 M1 Max(400 GB/s)快 1.9×。
🎯
CoreML Routes to GPU on macOS 26.3macOS 26.3 上 CoreML 路由到 GPU
compute_units=ALL on macOS 26.3 routes computation to GPU, not ANE (ANE power ≈ 0W across all runs). The 2B BF16 "zero overhead" finding is explained by both CoreML and MLX using the same GPU hardware.
For 0.8B: CoreML framework dispatch overhead (250–400 ms) still exists at short prompts; at seq512, CoreML GPU matches MLX GPU throughput (4,128 tok/s).
macOS 26.3 上 compute_units=ALL 将计算路由到 GPU 而非 ANE(所有运行中 ANE 功耗 ≈ 0W)。 2B BF16 的"零开销"发现源于 CoreML 和 MLX 使用相同的 GPU 硬件。
0.8B 模型:CoreML 框架调度开销(250–400 ms)在短 prompt 仍然存在; seq512 时 CoreML GPU 与 MLX GPU 吞吐量匹配(4,128 tok/s)。
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ANE Batch Dispatch: 11.3× SpeedupANE 批量调度:11.3× 加速
ANE-LM sequential dispatch: ~24 tok/s (42 ms/token). Batch dispatch (32 tok/call): 268 tok/s (0.8B) and 173 tok/s (2B) — 11.3× and 7.3× speedup. This proves ANE hardware can achieve high throughput when given batched input. The sequential bottleneck is an API dispatch pattern, not hardware.
ANE-LM 顺序调度:~24 tok/s(42 ms/token)。批量调度(32 tok/call): 268 tok/s(0.8B)和 173 tok/s(2B)——11.3× 和 7.3× 加速。 证明 ANE 硬件在接收批量输入时可以实现高吞吐量。顺序瓶颈是 API 调度模式限制,而非硬件约束。
Cache Bridge Works Correctly缓存桥接正确有效
Hybrid decode speed (69–73 tok/s) matches or slightly exceeds baseline (69–71 tok/s), confirming the cache bridge correctly transfers both DeltaNet recurrent states and full-attention KV caches from CoreML to MLX.
混合推理解码速度(69–73 tok/s)与基准(69–71 tok/s)持平甚至略高,证实缓存桥接正确将 DeltaNet 循环状态和全注意力 KV 缓存从 CoreML 无损转移至 MLX。
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CoreML First-Load CompilationCoreML 首次加载编译
First-time CoreML model load triggers on-device Metal+ANE kernel compilation: seq64 ~103 s, seq256 ~50 min, seq512 ~97 min. Results are cached — subsequent loads take seconds. Plan for one-time compilation cost per machine.
首次加载 CoreML 模型会触发设备端 Metal+ANE 核编译:seq64 约 103 秒,seq256 约 50 分钟,seq512 约 97 分钟。编译结果缓存后续加载仅需数秒。每台机器需规划一次性编译时间。
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282× GPU Power ReductionGPU 功耗降低 282×
ANE prefill (via private API) measured at 0.22 W GPU + 1.58 W ANE = 1.8 W total, vs GPU prefill at 62.05 W — a 282× reduction. Saves 60.25 W per request. On mobile (TDP ~3–8 W), GPU prefill would immediately trigger thermal throttling; ANE prefill fits within budget. Note: This power data is from ANE-LM private API, not CoreML (which routes to GPU on macOS 26.3).
ANE 预填充(通过私有 API)实测:GPU 0.22 W + ANE 1.58 W = 总计 1.8 W,对比 GPU 预填充 62.05 W——降低 282×。每次请求节省 60.25 W。移动端(TDP ~3–8 W)GPU 预填充会立即触发散热降频;ANE 预填充完全在热功耗预算以内。 注意:此功耗数据来自 ANE-LM 私有 API,而非 CoreML(macOS 26.3 上路由到 GPU)。
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Larger Models + Longer Prompts = Best Hybrid越大模型 + 越长 Prompt = 混合推理越有利
Model size ↑ → dispatch overhead ↓: 0.8B (hidden=1024) has 250 ms CoreML overhead at seq64; 2B (hidden=1536) has zero overhead (both use GPU on macOS 26.3).
Prompt length ↑ → prefill throughput ↑: CoreML GPU achieves 4,128 tok/s at seq512 (matching MLX GPU).
For genuine ANE prefill, use ANE-LM batch dispatch: 268 tok/s (0.8B), 173 tok/s (2B) with 282× GPU power reduction.
Tradeoffs: CoreML conversion grows super-linearly; storage doubles (MLX + CoreML packages).
模型越大 → 调度开销越小:0.8B(hidden=1024)在 seq64 有 250 ms CoreML 开销;2B(hidden=1536)零开销(macOS 26.3 上两者均使用 GPU)。
Prompt 越长 → 预填充吞吐越高:CoreML GPU 在 seq512 达到 4,128 tok/s(与 MLX GPU 匹配)。
真正的 ANE 预填充请使用 ANE-LM 批量调度:268 tok/s(0.8B),173 tok/s(2B),GPU 功耗降低 282×。
反面约束:CoreML 转换时间超线性增长;存储翻倍(MLX + CoreML 模型)。
🔮
M5: Native ANE via Metal 4M5:通过 Metal 4 原生访问 ANE
On M5, MLX accesses Neural Accelerators directly via Metal 4 Tensor API — no CoreML dispatch layer needed. This achieves up to 4× TTFT improvement for 14B models vs. M4 [Apple ML Research, 2025], validating the prefill-compute hypothesis.
在 M5 上,MLX 通过 Metal 4 Tensor API 直接访问神经加速器,无需 CoreML 调度层。相比 M4 对 14B 模型可实现最高 4× 首字时延改善 [Apple ML Research, 2025],验证了预填充算力的核心假设。

Decode Throughput vs. Bandwidth — MLX GPU Baseline解码吞吐量 vs. 内存带宽 — MLX GPU 基准

All models, long prompt (410 tokens), M2 Ultra 800 GB/s
所有模型,长 prompt(410 token),M2 Ultra 800 GB/s
2B 8-bit — 2.0 GB weights2B 8-bit — 权重 2.0 GB
138.9 tok/s
2B BF16 — 4.0 GB weights2B BF16 — 权重 4.0 GB
99.7 tok/s
0.8B FP16 — 1.6 GB weights0.8B FP16 — 权重 1.6 GB
69.0 tok/s
9B 8-bit — 9.5 GB weights9B 8-bit — 权重 9.5 GB
56.5 tok/s

Hardware Comparison硬件对比

M1 Max → M2 Ultra: impact of doubling memory bandwidth

M1 Max → M2 Ultra:内存带宽翻倍的影响

Spec规格 M1 MaxM2 Ultra Ratio比值
CPU coresCPU 核心数10 (8P+2E)24 (16P+8E)2.4×
GPU coresGPU 核心数32762.4×
ANE coresANE 核心数16322.0×
ANE TOPS15.831.62.0×
Unified memory统一内存32 GB192 GB6.0×
Memory bandwidth内存带宽400 GB/s800 GB/s2.0×
0.8B decode0.8B 解码速度~37 tok/s71 tok/s1.9×
2B 8-bit decode2B 8-bit 解码速度~95 tok/s141 tok/s1.5×
9B 8-bit decode9B 8-bit 解码速度~30 tok/s56 tok/s1.9×